Coalition Games

Want to get paid to play games? Coalition Game Studios is a web-based group that provides tabletop game consulting and developing services.  Our mission is to offer professional quality assurance, oversight, and creative collaboration to publishers, small studios, and independent designers. We have been online since April of 2016, and so far our client volume suggests that we… Read Article →

Rock, Paper, Wizard hit my radar this year primarily because of the designers, Sen-Foong Lim, Jay Cormier, and Josh Cappel.  While the Bamboozle Bros have never let me down with any of their designs, I arbitrarily decided this particular game sounded a bit too silly for my tastes, and dismissed it. At BGG Con, however,… Read Article →

After receiving submissions from 131 different designers, our panel of judges have made some grueling cuts and tough decisions to bring you the winners of the 2016 Great Hook Contest! It’s been a pleasure reading through all of your amazing ideas.  I hope we have a chance to work with each of you to help… Read Article →

Hook sells games. Unless you’re designing solely for yourself, then a a good hook is your game’s greatest asset.  Hook is the difference between a breakout game and a rejection letter.  Without a hook, your game will be lost in the noise pit of a saturated game market. We define “hook” as a game’s ability to… Read Article →

Welcome to the third article in a six-part series about our Pillars of Game Design! At Coalition Game Studios, we evaluate games in six different areas that we believe are the fundamental qualities of good games.  Awareness of these six pillars can deepen your understanding of the craft and improve your ability to create a player experience. Games, of… Read Article →

Welcome to the second article in a six-part series about our Pillars of Game Design! At Coalition Game Studios, we evaluate games in six different areas that we believe are the fundamental qualities of good games.  Awareness of these six pillars can deepen your understanding of the craft and improve your ability to create a player experience. Games, of… Read Article →

Welcome to the first article in a six-part series about our Pillars of Game Design! At Coalition Game Studios, we evaluate games in six different areas that we believe are the fundamental qualities of good games.  Awareness of these six pillars can deepen your understanding of the craft and improve your ability to create a player experience. Games,… Read Article →

What is Modular Game Design? You might have heard of this term before, or seen it floating around on Boardgamegeek’s descriptors.  Fortunately, this is one of the relatively few cases where game vocabulary is comparable to actual vocabulary. Modular design involves building your game of independent parts used together, in different compositions–typically to offer a varying experience from session… Read Article →

Playtesting and iteration–or, updating your prototype to newer versions over time–is absolutely essential to making good games.  As designers, we learned that lesson the very first time we inflicted our first game upon our friends and families. Regardless of how important we all know this process is, one of the most common trappings I see newer… Read Article →

  For those unfamiliar, the Quantic Foundry, partnered with Coalition Game Studios, has conducted a survey to determine what motivates tabletop players in gameplay.  You can learn more about the survey from this blog post by Quantic Foundry co-founder Nick Yee, or just take the survey yourself to see what it’s all about. Today, let’s talk about just one… Read Article →

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